Download
Hopefully not too much. It's only a top-down shooter after all. A Mac port may exist if I had a Mac.
Important changes between 0.3.0 and 0.3.1:
You only need one file; the source zips contain the data too.
| Version 0.3.1 | |
| Gentoo ebuild | (1.4 Kb) |
| Windows installer | (6.4 Mb) |
| Source code | (7.3 Mb) |
The following music is made by Eric Hamilton (dilvie), under this licence. They are not included in the zips or installer. Music should be copied into raidem/music/.
| Music | |
| Level 1: up in ashes | (5.1 Mb) |
| Level 2: half-baked | (3.1 Mb) |
| Level 3: east of the sun | (4.9 Mb) |
| Menu: the dragonfly | (765 Kb) |
If you plan on compiling Raid'em, you should know that I used Objective-C and so you may need to grab some extra packages from www.mingw.org and maybe a new gcc.
You will also need Allegro, libpng and zlib.Version 0.3 (and above) also requires Freetype 2.1.10 to run (not included).
See raidem/docs/INSTALLING.txt for more instructions.
The ebuild is not yet in Portage, so you will need to put it into your portage overlay:
The USE variables are:
You may also need to fetch AllegroMP3 and AllegroOGG ebuilds from Gentoo Bugzilla.
Music is not fetched by the script, so you should copy them into /usr/share/games/raidem/music/ yourself.
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